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Alien: Isolation 2's custom tech enables a more realistic atmosphere that Unreal Engine 5 couldn't
Principal environment artist Archie Whitehead says Alien: Isolation 2's custom lighting and audio tech allowed it to create a more "realistic" atmosphere He says just using Unreal Engine 5 wasn't ...
12 years is a long wait to play the sequel to one of your favourite games of all time. During that decade-plus stretch, I’ve re-played the original Alien: Isolation multiple times, analysed its ...
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