Although our example is enough to introduce most of the aspects of using WebGL in 3D, we need something slightly more realistic to demonstrate the possibilities. The usual first example is a 3D cube.
We’re often asked about the differences between the native JavaScript 3D frameworks and the WebGL version of the popular game engine Unity. To answer this question, I used the official Unity3D manual ...
Unreal Engine 3, the game engine that runs fan favorites like Mass Effect, Gears of War, and Infinity Blade, has been ported to run inside a web browser without any plug-ins. Using JavaScript, ...
HexGL is a high-speed Wipeout clone that serves as a great example of what HTML5, Javascript, and WebGL technologies offer independent developers. HexGL is a high-speed Wipeout clone that serves as a ...
If you ever needed proof that web browsers are first-class citizens, capable of rendering 3D games with as much gusto as consoles or running web apps that are as feature-rich as their installed ...
Back in 2012, Adobe recognized that Flash’s end was near, with a five- to 10-year timeframe for its eventual phasing out. Today, the company got specific: Flash will be supported through to the end of ...
It's possible that Adobe will do something to fill the gap—for example, it could develop a full fidelity Flash player built using canvas, WebGL, JavaScript, and so on Click to expand... A few years ...
Firefox has been getting a set of very interesting tools for developers. Already, the tools available are quite useful, though not as comprehensive as the ones in Chrome, but Mozilla is not stopping.
Google Chrome allows you to alter the settings according to your preferences, one of them is the option to enable WebGL, or Web Graphics Library. WebGL is a JavaScript API that allows you to render 3D ...
We have spent a lot of time setting up the transformation matrices, but there is still the matter of providing the 3D vertex data that provides the geometry of the model to be rendered. To do this we ...
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