A practical guide to allocation-free hot paths, unmanaged memory, reusable buffers, and Zero-GC architecture in modern .NET, APIs, and Unity games.
Allocation of physically-contiguous memory buffers is required by many device drivers, but it cannot always be reliably done on long-running Linux systems. That leads to all kinds of unsatisfying ...
“Fragmented memory” describes all of a system’s unusable free memory. These resources remain unused because the memory allocator responsible for allocating them cannot make the memory available. This ...
Editor's Note: Embedded Systems Architecture, 2nd Edition, is a practical and technical guide to understanding the components that make up an embedded system’s architecture. Offering detailed ...
The Linux kernel Out of Memory (OOM) killer is not usually invoked on desktop and server computers, because those environments contain sufficient resident memory and swap space, making the OOM ...
Being able to efficiently use the available (limited) memory is extremely important in high performance applications like computer games. If the data was stored in an aligned address like 0x0C the ...
Most modern programming languages use garbage collection, but developers have options for how it is implemented and tuned. Get an overview of how garbage collection works in languages such as Java, ...
If your production Linux system is logging memory allocation failures, it might still be able to keep running. But developers want to keep an eye on which code can survive a shortage of memory. In ...
Many virtualization administrators have to face down the complex task of memory allocation in their environments. Regardless of whether an organization uses VMware vSphere or Microsoft Hyper-V, ...
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